![]() Your launch parameters should now include both, the workshop collection and the authkey from step 1: +host_workshop_collection 123123123 -authkey YOURAUTHKEYHERE.īy default SQLite (via sv.db) is used to store all player and pointshop data. Add the collection to your server: Once you have written down the workshop id from the previous step, add a new launch parameter to your srcds.exe command line: +host_workshop_collection 123123123, replacing the numbers with the id.The URL of the collection should look something like this when you are finished. You might have to agree to the Steam TOS to proceed. Publish the collection: On the last page when creating the collection, click “Publish”. ![]() It’s easier to find if you subscribe/fav it first. Select Server Content as Type and fill the rest of the fields. Creating a workshop collection: Next create a workshop collection here.Once you have your key, add a new launch parameter to your srcds.exe command line: -authkey YOURAUTHKEYHERE. Generating a web api authorization key: In order to use a workshop collection on your server, it must first have a web api authorization key.If you have not set up a server workshop collection, follow these steps: You need to add the Content Addon to you server’s workshop collection for PS2 to work. Installing Workshop Content to the Server ¶
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